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Some Ship Combat Rules is a 6-page zine detailing a soft sci-fi, action heavy approach to ship to ship combat in the Mothership Sci-Fi Horror RPG. The idea behind these rules is that each player will have an opportunity to do something  to influence the combat situation. The rule set is intentionally loose to allow for player and warden creativity. There is also a page of optional rules for hit locations and distances. Special thanks to Ottar from the Mothership Discord for the original inspiration and for their range band chart.

Some Ship Combat Jams: A collection of tracks for your next ship battle in the spirit of Cowboy Bebop.


NOTE: These rules were conceived prior to the Shipbreaker's Toolkit being released while using a WIP version of Mothership 1e. An updated version is available in RV Games' Advanced Rules book.

This work was made by humans. No AI or Machine Generated works are included in this project. Supporting this project means you are supporting real human beings who have dreams, passions, & bills. Thank You.

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This product is based on the Mothership Sci-Fi Horror Role Playing Game, published by Tuesday Knight Games. This product is published under license. Mothership RPG is a trademark of Tuesday Knight Games. All rights reserved. For additional information, visit www.tuesdayknightgames.com or contact contact@tuesdayknightgames.com.

Mothership RPG is a trademark of Tuesday Knight Games. For additional information, visit www.tuesdayknightgames.com or contact contact@tuesdayknightgames.com.

Updated 20 days ago
StatusReleased
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorJoshua Justice
GenreAction, Role Playing
Tagsalternate-rules, Horror, mothership, No AI, Sci-fi, ship-combat, spaceship-rules

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Click download now to get access to the following files:

someshipcombatrules-v1.0.pdf 4.3 MB
someshipcombatrules-v1.0-darkmode.pdf 3.5 MB
someshipcombatrules-v1.0-plaintext.txt 6.1 kB

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